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3-D.I.Y

A symposium of workshops & discussions on the democratization of 3D techniques programmed by Gavin Kelly and Caroline Campbell.

14.30 – 15.30

Round Table Discussion chaired by Gavin Kelly -Piranha Bar, looking at the democratization of 3D techniques. With Simon Burke – Piranha Bar, Ben Harper – Giant Creative, Sophie Merry – Bandytoaster/Sigmedia, Christian Kortenhorst – TOG.ie

Breakout Sessions following the round table discussion.

After the round table discussion there will be a short break and then the audience will get the opportunity to go to another room and participate in one of the break out sessions, which are as follows:

Mocap Hack – 21 Oct @15.45 – 17:45 Dragon’s Den

Workshop hosted by Gavin Kelly (Piranha Bar) - Gavin will run a live experiment to hack the Play Station 3 Cameras into a motion capture for 3D animation.

Mocap Animate – 21 Oct @15.45 – 16:45 Ballet Room

The Making of ’The Last Train’ presented by Ben Harper, director at Giant Creative

An in-depth look at the production of ‘The Last Train’. This animated short film is the first project developed by the Animation Hub, a new collaborative venture between the computer science department at Trinity College Dublin and The Irish School of Animation. The projects aim is to allow students to develop their skills under direction from an established animation studio in Dublin, giving them first hand experience of the work involved in producing an industry standard project. This workshop will look at the full production of the short film from the original concept through to post production.

‘Stereoscopic Pipeline – 21 Oct @16.45 – 17:45 Ballet Room

Camera to Screen’ – Clockhead:The First Irish live-action 3D short film with Sophie Merry (Bandytoaster) and Sigmedia (TCD)

For this workshop Sigmedia will share the insights gained during the production and post-production of the live-action material for Clockhead 3D, the first Irish live-action 3d stereoscopic short. They will discuss the practicalities of performing a live action 3d stereoscopic production and demystify the theory and technology behind it. This will include aspects of production such as camera setup and scene constraints. There will also be an interactive demonstration of a live action shoot using a 3d mirror rig, the most common rig used in professional 3d stereoscopic productions.

For more info on Clockhead:  http://tinyurl.com/clockheadPressPack

DATA – Talk – 22 Oct @16.00 – 18:00 – Dragon’s Den

MARTIAL GEOFFRE-ROULAND
Martial Geoffre-Rouland is a digital artist, interactive developer based in Lyon ( France ). His previous works are mainly focused on interactive scenography, and installations. Combining large scale structures with home made software on live stage, he catches the audience attention with immersive and sound reactive visuals.

He started a collaboration with Superscript and Creators Project in early 2011 to create and produce projects like Light Invaders or Modular Ship.

Some selected stage installations : 2011 / 2010 : Nuits Sonores ( Lyon ) 2011 : N.A.M.E Festival ( Lille ) 2011 : Danger ( artist ), stage visuals for his tour

Portfolio : http://www.164-prod.com
Modular Ship : http://vimeo.com/25858246
Light Invaders : creativeapplications.net
Creators Project profile  : thecreatorsproject.com
Danger New Live at Gaité Lyrique ( Paris ) : http://vimeo.com/23213096

NORA O’ MURCHÚ: THE HACK OF CURATING
My practice of curating is exercised outside the traditional confines of the museum and gallery and is largely influenced by DIY and open source processes. By blurring the lines between hacking and curation, my approach is to engage audiences through participatory platforms. In my curatorial work, I place an emphasis on building communities and providing structures to support them.

In this talk, I will describe a number of my curatorial experiments and how practices prevalent in the open source communities are influencing curatorial paradigms in visual arts.

Bio: Nora O Murchú is a curator and researcher. Her PhD research looks at open source methods and the visual arts, and how as a curator and facilitator of projects can implement an open source methodology into her practice.

She is the founder and director of Tweak – an interactive digital festival, which is a platform for digital arts in Ireland. She is currently a research fellow at the Interaction Research Studio in Goldsmiths University.

DATA – Workshop – 22 Oct @14.00 – 16:00 Dragon’s Den

DIY Light Graffiti Workshop by Recyclism

Learn how to create a simple Light Painting Software with Max/Msp and build your own Light Spray Can by creating a simple circuit using a battery, LED and push button.  You will learn how to create a software that mixes real time video and a light painting layer. All values, over a selected brightness level, are stored and drawn over the real time video. The drawing is refreshed over a defined period of time.  The final results will be presented in an interactive installation, where the public of Darklight will be invited to play with the various light graffiti tools made by the participants.

TOG – 21 Oct @15.45 & 22 Oct @All Day – Art Room

TOG http://tog.ie will be creating a unique 2 day hardware hacking area at the upcoming darklight festival. They will be showcasing their wide range of projects created by TOG’s hackerspace members. LED displays , gas powered music visualizer (Rubens Tube), e-clothing and pin hole photography.  Over the weekend drop by and learn how to capture images with our homemade pin hole cameras.  Be amazed at the printing of 3D objects with our Makerbot. Be flashy by making one of our LED badges.  Be thrilled by the heat of our infamous Ruben’s tube. Check out the Video and projects http://tog.ie/projects