BEST OF INDIE GAMING 2012
Play and see the absolute best in indie gaming from IGF 2012. Plus an exclusive gaming premier from those brats that brought you The Cat That Got The Milk.
GAMES TO PLAY:
An illuminating puzzle adventure!
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style and tactility unlike any other.
As Lumi, an inquisitive young girl, you discover that power to your grandad’s house has failed. What’s more, he’s nowhere to be seen, but appears to have left you some intriguing clues.
Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power through ingenious eco-technology, and uncover a deeper mystery behind the blackout. Beautifully animated with handcrafted care, this illuminating puzzle adventure game will put visual, aural and memory skills to the test.
Is a Unity-based action game in which you control a swarm of glass, out to explore a world filled with autumn leaves, branches, and plenty of sand. You take damage when colliding with a wall, but health can be restored by blasting the green crystals that you will encounter several times during your journey. There is a healthy amount of checkpoints too, and any enemies previously defeated will stay down even after you’ve respawned some distance away.
The entire game is basically just one long level capped by a boss fight, and can be beaten in about fifteen minutes or so.
Beat Sneak Bandit
Rhythm. Stealth. Puzzle
When all the clocks in the world are stolen by Duke Clockface and the world is in chaos, it’ll be up to the Beat Sneak Bandit to steal them back!
Is Simogo’s first toy! It’s a game for iPhone, iPod Touch and iPad.
Throughout the cosmos a distress call is heard… ”Help us! For some reason a flying saucer is trying to steal our breakfast.”
Set out on a not so epic quest to save extra terrestrial muffins, space cups of coffee and alien toasts from the evil invader. Spin the universe at the tip of your fingers to defend your planet from eightballs and watermelons by deflecting them right back in to eternity!
Spring is here and a loving couple in their autumn years have decided to go for a ride in their car, just like in the old days. Bump the road with a simple touch to safely guide them on their trip and help them collect the memories of their past.
The Cat That Got The Milk
Should serve you 10-15 minutes of quality time. No more. No less. The controls are simply Up and Down.
Experience a night out on the town from a Cat’s abstract perspective.
The Button Affair - GAME PREMIER
The Jewel. The Theft. The Betrayal. The Revenge
At A Distance
A two player puzzle game, created by Terry Cavanagh for NYU Game Centre’s 2011 No Quarter Exhibition. It’s designed to be played on two computers runnins side by side. It’s a game about solitude in shared experiences.
At a Distance was finalist at Indiecade 2011 and a Game of the Show Nominee at Eurogamer Expo 2011, not to mention a finalist at IGF 2012.
“Playing it gave me this sensation I used to have as a kid when I didn’t understand what a game was or was about; it felt alien and new, like there was something big to discover. That sort of experience is rare for me these days.”
“Phenomenally clever, to the point of dastardliness, and a sterling example of how we haven’t even begun to see the outer limits of the experiences videogames can offer us.”
OTHER GAMING EVENTS AT DARKLIGHT 2012
Have you ever wanted to make a computer game but don’t have the time? Just said to yourself “I bet it takes forever to design and write a game.” You don’t need forever. You only need a weekend and a few friends.
Find out more here
Indie Game: The Movie